![]() This will do various things depending on mix of save, age, and classic versus free-roam. In this time, if you load up a save while being teleported, it will load up the position and the page state of the save in the age. SAge corruption- While transporting to another age through the book, you have a window of a couple seconds oh movement and screen lock. (Note: The trigger associated with this skip is probably something much simpler, but this is the only way I’ve been able to achieve this glitch.) You now can turn around and sprint out of the clock tower when the animation is finished, saving about a second.Īs a second part, if you entered the screen lock while a little bit within the door frame, there’s a chance you can close and open the door behind you, removing the movement lock as well, allowing you to leave the clock tower early and skip the counterweight and gear opening animations. If, within this timeframe, you hold A, S, and D, and wildly wave the mouse from upper left to upper right and back, there’s about a 70% chance you will escape screen lock and be able to look around. To the point where gravity doesn’t actually catch up and it’s possible to glide in some areas.Īnimation Skip- At the clock tower, there is a window of time between pulling the lever and having the correct combination finalized on the gear wheel - about half a second. On top of maximizing walking speed in realMyst setup, speeds get ridiculous. Shift, as the sprint button, coming from Advanced Mappings setting in realMyst setup, almost achieves the same effect, though sprint does not stack with click. Double Speed - By both holding W and the left mouse button, the speed between the two stacks and doubles regular speed.
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